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Professional Penetration Testing: Creating and Operating a Formal Hacking Lab English | Flash Video | SWF, ~718 kb/s | 800x600 | Duration: N/A | PCM, 44 KHz (1 ch) | + PDF Guide | 3.64 GB Genre: Hacking This complete classroom-in-a-book on penetration testing provides material that can cost upwards of $1,000 for a fraction of the price! Thomas Wilhelm has delivered pen testing training to countless security professionals and now through the pages of this book you can benefit from his years of experience as a professional penetration tester and educator. After reading this book you will be able to create a personal penetration test lab that can deal with real-world vulnerability scenarios. Penetration testing is the act of testing a network to find security vulnerabilities before they are exploited by phishers, digital piracy groups, and countless other organized or individual malicious hackers. The material presented will be useful to beginners all the way through to advanced practitioners. |
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Digital-Tutors � Creative Development: Creating a Low Poly Game Character in Maya and Silo with Antony WardEnglish | .flv 627 kbps | 1280 x 720 15fps | mp3 96 kbps | 6h 07m | 2.25 GB | Project Files 234 MB Required Software: Silo 2.2, Maya 2012, 3D-Coat 3.7, Photoshop CS4, CrazyBump Level: Advanced | Genre: eLearningIn this tutorial we will be modeling and texturing a low poly game character. Rather than focusing on the higher-end scale that is commonly seen in other tutorials, with this tutorial we will be limiting ourselves to just a few thousand polygons. We will begin, not by sculpting a high detail model in ZBrush or Mudbox, but by focusing on the character�s actual low polygon in-game model. Once that�s built and optimized, we will then focus on adding a good set of UVs before we move onto painting diffuse, normal and specular texture maps. By the end of this tutorial we will have taken a look at numerous tips, techniques and shortcuts all geared towards saving precious time by simply focusing on the actual game model itself. |
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[Lynda.com] Creating Urban Game Environments in 3ds Max English | MPEG4 Video (H264) 960x540 15.00fps | AAC 48000Hz mono 768Kbps) | 1.65 GB Genre: Video Training Creating Urban Game Environments in 3ds Max is a practical guide to building 3D cityscapes for games. In this course, author Adam Crespi constructs a city block in 3ds Max utilizing low-polygon modeling and advanced texturing techniques. The course shows how to model common city elements such as buildings, intersections, curbs, and roofs and explains how to expand a city quickly and easily by reusing existing geometry in a modular way. The course also sheds light on simulating real-world detail with baking, lighting, and ambient occlusion techniques and offers a series of best practices for exporting to the Unity gaming engine. Exercise files accompany the course. |
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Eat3D - UnrealScript Masterclass - Part 1 - Re-creating Assault in UDKEnglish | MP4 H.264 1280 x 720 | 4 hr.21 min. | + Exercise files | 611 MB Genre: eLearning In this DVD James Tan begins his series on re-creating Assault in UDK. James uses his 13 years of experience with Unreal Technology and Global UDK Educator with Epic, to demystify custom UDK game creation using UnrealScript. He starts off with setting up the Development Environment and then goes into the Base UDK Structure. James then goes over Pawns, Weapons, Weapon Attachments, Cameras, Player Replication Info, HUD, Inventory, Key Relationships, Archetypes, Unreal FrontEnd, and playing over a LAN. |
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Creating Motion Graphics with After Effects : Essential and Advanced Techniques, 4th Edition English | Fo.cal Pr.ess 2007; 4th edition | PDF & DVD | ISBN-10: 0240810104 704 pages | AVC1 880x660 | MP3 128 Kbps | 22.8 MB eBook + 3.61 GB DVD Genre: Video Training Trish and Chris Meyer share fifteen years of real-world film and video production experience inside the critically acclaimed Creating Motion Graphics with After Effects. More than a step-by-step review of the features in After Effects, you will learn how the program thinks so that you can realize your own visions more quickly and efficiently. This full-color book is jammed full of tips, gotchas, and sage advice that will help you survive whatever your next project throws at you. |
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| Views: 42, Comments: 0 |
Creating Motion Graphics with After Effects : Essential and Advanced Techniques, 4th Edition English | Fo.cal Pr.ess 2007; 4th edition | PDF & DVD | ISBN-10: 0240810104 704 pages | AVC1 880x660 | MP3 128 Kbps | 22.8 MB eBook + 3.61 GB DVD Genre: Video Training Trish and Chris Meyer share fifteen years of real-world film and video production experience inside the critically acclaimed Creating Motion Graphics with After Effects. More than a step-by-step review of the features in After Effects, you will learn how the program thinks so that you can realize your own visions more quickly and efficiently. This full-color book is jammed full of tips, gotchas, and sage advice that will help you survive whatever your next project throws at you. |
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 Creating Vista Gadgets: Using HTML, CSS and javascript with Examples in RSS, Ajax, ActiveX (COM) and Silverlight 360 pages | Sep 22 2010 |ISBN: 0672329689 | PDF | 8.5 Mb |
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3dMotive - Creating Foliage For UDK Full Complete + Project Files .flv | project files | .max | . fbx | textures | 1.88Gb We are very excited to announce our latest video: Creating Foliage for UDK! Learn to create amazing game-ready foliage with instructor Damian Lazarski. This is a phenominal video dedicated to everything you need to know about creating foliage. We?fll show you how to make realistic looking grass, branches, and a full blown tree from the ground up in 3ds Max 2012. Once we have created our foliage, we?fll take it into UDK and setup a master foliage shader with parameters that can be tweaked so you can easily get the look you want. We?fll also show you how to make your leaves and grass slighting sway in the wind! |
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 Creating Effective Presentations: Staff Development with Impact by Angela Peery R&L Educ ation | 2011 | ISBN: 1607096234, 1607096226 | 110 pages | PDF | 3 MB |
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 Flexible Web Design: Creating Liquid and Elastic Layouts with CSS by Zoe Mickley Gillenwater Ne w Rid ers Press | 2008 | ISBN: 0321553845 | 336 pages | PDF | 21 MB |
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